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Job details

Material Artist

Job Summary

A company is looking for a Material Artist to join their architecture visualization team.

Key Responsibilities
  • Create and refine detailed photo-realistic and representational materials
  • Organize and manage material-based projects with clarity and ownership
  • Develop procedural and system-based materials for PBR environments
Required Qualifications
  • 3+ years of professional experience creating high-quality, game-ready environment assets
  • Experience shipping at least 1 major game title and managing a materials library
  • Expert knowledge of PBR texture/material pipelines and tools (e.g., Adobe Photoshop, Substance Designer)
  • Solid understanding of procedural texturing techniques and HDR pipelines
  • Proficient in UV layout and lightmap authoring and editing

Average salary estimate

$70000 / YEARLY (est.)
min
max
$60000K
$80000K

If an employer mentions a salary or salary range on their job, we display it as an "Employer Estimate". If a job has no salary data, Rise displays an estimate if available.

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MATCH
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FUNDING
SENIORITY LEVEL REQUIREMENT
TEAM SIZE
No info
EMPLOYMENT TYPE
Full-time, remote
DATE POSTED
May 28, 2025

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